[Today, I check out the proper beginning of the SS saga, and while, after re-reading this, I’m more favorably inclined toward the entire thing than I mention here (and in yesterday’s column), I still think this is an excellent issue. Let’s take a look! If you want to read the original comments, you can head over here!]
There is a big problem with Seven Soldiers of Victory #0: itâs too good. It is, in fact, probably the best single issue of the entire Seven Soldiers epic. And thatâs not good when it is, in fact, the first issue of the entire Seven Soldiers epic. How does that work? Shouldnât The God of All Comics have been able to build on what they wrote here and reach greater heights? Ah, but thatâs the rub. Today weâll examine why this is the best issue of the epic, and in later issues weâll examine why it went downhill (granted, it wasnât a steep slope, but still). Wonât that be fun?
As I mentioned, SPOILERS abound in these posts. Seriously. Donât read them unless you know what happens or are prepared to have the ending ruined. BEWARE!
More than JLA: Classified #1-3, Seven Soldiers of Victory #0 is the true prologue to the epic (hence the zero issue number). Morrison introduces all the relevant plot elements, but then pulls the rug out from under us with the shock ending. Now, savvy comics fans would not have been shocked, as none of the characters who star in the seven mini-series that followed this issue actually appear in this issue, but itâs still a bit of a shock ending. In this post I want to look at how Morrison foreshadows the main section of the epic, checking out the themes that they already hashed through less thoroughly in JLA: Classified. Of course, as this is the beginning of the saga proper, there has been a lot more written about it. I will link to the ones I know about below, but have studiously avoided reading the reviews, so I am not tainted by them! Iâll also link to appropriate annotations.
We begin with âTrue Thomas,â who is being escorted through Slaughter Swamp. The swamp is an integral part of both DC history and Seven Soldiers, and Thomas (a Doubting Thomas, naturally) is unconcerned with the oarmanâs contention that âa black flower grows for every secret drowned in Slaughter Swamp.â Slaughter Swamp is familiar for the birthplace of Solomon Grundy, everyoneâs favorite gray, mud-spawned thug (although heâs not always a thug, as James Robinson pointed out in Starman). Slaughter Swamp is a âsoft place,â a spot where dimensions are easily crossed (a concept first introduced, maybe — unless someone knows differently — in Neil Gaimanâs Sandman). Interestingly enough, it is also the centerpiece of an excellent issue of Swamp Thing, #155, written by Grant Morrisonâs protĂ©gĂ© (or, perhaps, alter-ego — I mean, have you ever seen them together?), Mark Millar. Both Slaughter Swamp and Thomas will play huge roles in Seven Soldiers, so itâs appropriate we begin with them. Itâs interesting to note that in a universe like the DCU, where superheroes and even gods are commonplace, Thomas is skeptical about the legend of Slaughter Swamp. Legends, of course, play a very large role in the epic.
On page 2 (jeez, weâre just on page 2?), Thomas mentions Cyrus Gold, which was Solomon Grundyâs name before he went into the swamp and was transformed. The narrator says significantly (which the only way anyone talks in this saga) that Slaughter Swamp changes things, and can turn âjustice and humanityâ into monsters. As he says this, a small, armored man riding a mosquito lands on Thomas and bites him. This is a Sheeda rider. Thomas flicks it off as they approach Cyrus Goldâs old shack, which is lit up. We learn that Thomasâ name is Thomas Ludlow Dalt, and his alias is the Spider. Again, given the importance of spiders in the entire epic, should give us some clues as to Thomasâ own importance. Inside, Thomas comes across the Seven Unknown Men of Slaughter Swamp, who hired him to, well, kill himself. Of course, âkillâ is meant metaphorically, and Thomas goes into a shower, where he is changed. Somehow. And then the scene shifts.
Weâre in an ultra-modern city (itâs never identified in this issue, but itâs supposed to be a New York that never was — Morrison and Williams do their homework, apparently), and Shelly Gaynor, aka The Whip, is fighting crime. We find out pretty quickly that sheâs a reporter (sheâs a writer, too, but she mentions having a column, and later her status as a reporter is confirmed) and sheâs also an action junkie, and her grandfather was also the Whip. She answers an ad in the newspaper from Greg Saunders, the Vigilante, who is recruiting a super-posse. She wants to experience being in a super-team, because sheâs gone as far solo as sheâs going to go. When next we see Shelly, sheâs riding through the Arizona desert with Saunders, talking about her grandfather. She asks why heâs putting together a super-posse, and he shows her a newspaper from 12 February, 1875, when he and Johnny Frankenstein fought a giant spider that came out of Miracle Mesa. Miracle Mesa is another âsoft placeâ that ârevolves through many worldsâ — not unlike Castle Revolving, the headquarters of the Sheeda. Up around Miracle Mesa is the hunting ground of gods. Not a good sign. Shelly asks about the team, and Greg tells her that he wanted to re-create his old team, the Seven Soldiers, but his seventh recruit got cold feet at the last minute. Well, itâs lucky for Alix Harrower that she chickened out, because we find out in Bulleteer #2 that she was the seventh soldier. We meet the team: Gimmix (Jacqueline Pemberton); Boy Blue, who wears a ghost suit that makes him âlighter than air or harder than diamondâ and carries a horn that emits sonic impact vibrations; Dyno-mite Dan, who bid for two Golden-Age mystery rings online; and I, Spyder, our old friend Thomas Ludlow Dalt, remade for the mission. Yeah, this canât go horribly wrong, can it?
In the morning we learn a few things: Jackie Pemberton knows Zatanna from her therapy group, and we see her again in the first issue of that mini-series (which takes place before this issue). Thomas gives us some good, solid information about spiders, and Greg has air scooters to hunt the beast, with video cameras built in. Those will come in handy when other superheroes want to find out what happened to the team. That night, before the hunt, Dan explains the number seven: âThere were seven champions of Christendom, seven spirits at the throne of God, seven virtues, seven sins, seven sleepers, seven wise masters ⊠itâs kind of unlucky that there are only six of us, though.â Morrison misses the Seven Chinese Brothers, who are the subject of a new graphic novel published by AiT/Planet Lar and is well worth your money. And what about the Seven Pillars of Islam? And isnât anyone in this saga a seventh son of a seventh son? I mean, really, Grant! As they find the spider and begin to corral it, Shelly thinks to herself that sheâs âall wrapped up in prophecy and myth.â Again, we see a reference to myths and legends. The team works well and kills the spider, but then Boy Blue sees that itâs just a machine. The team hears mission bells (which sounds significant, but I havenât been able to find out why), which Greg says he last heard in 1875, and they all realize they are the prey. We get a glimpse of Miracle Mesa with (presumably) Castle Revolving above it, and Thomas asks Greg if the Indians called it the hunting ground of the gods, what do gods hunt? The answer is, of course, superheroes. (And Greg told Shelly that, so letâs just assume he told the rest about the hunting grounds of the gods thing off-panel.) We see our old friend Neh-buh-loh mentioning that the harrowing, the harvesting of man, has begun, and then bad things happen. We see Greg, Dan, and Boy Blue die on the page, but we never actually see Jackie, Shelly, and Thomas die. We can assume they die, but with Morrison, you should never assume anything.
The epilogue sets up the rest of the epic. The Seven Unknown Men are justifiably upset by their teamâs demise, and we get glimpses of their Plan B. One of them quotes a Welsh Arthurian poem about knights going into Castle Revolving and only seven returning, a snippet that will come up again later in the saga. They drag âgiftsâ out of boxes — a knightâs tabard, the Guardianâs helmet, and Frankensteinâs rifle are the ones we see — wrap them up, and âleave the time-sewing machineâ behind as Sheeda swarm in. There are, significantly, only six men leaving. Whereâs the seventh? And, of course, there are six flowers in the swamp. Does it mean that only six heroes died? It could, as I, Spyder survived. Does it mean that there are only Six Unknown Men, not seven? What the hell?
So what does all this folderol mean? Well, letâs look at the transformative theme of the book first. Morrison has always been really big on transformations, and this entire epic is in some way linked to that sort of idea. Thomas is transformed from the Spider into I, Spyder, and in order for this to happen, he must be physically transformed. The Seven Unknown Men of Slaughter Swamp tell him that heâs finally going to get âhis starring role in the end of the world drama.â Hints like these are what make reading a Morrison epic so enjoyable. I, Spyder shows up a few times in the mini-series, but as an ally of the Sheeda. This is, presumably, because the Sheeda riding the mosquito in the first few pages stabs him with a venom-tipped spear and infects him. But in the end, he becomes the Seventh Soldier, countering Klarionâs treachery with some of his own. He becomes a substitute Seventh Soldier (a Matthias, perhaps?), restoring the balance. But thatâs a topic for another day.
The transformations continue with Shelly Gaynor and the rest of the team. Shelly, as the narrator, gets the most screen time, but her transformation is just as, well, sad as the rest of the teamâs. Shelly becomes a superhero to sell books. She tells Greg Saunders that her new book is about how she âcame to terms with this choice.â Itâs interesting to note that this kind of statement could be made by those kinds of people who donât like âalternate lifestylesâ — Morrison, Iâm sure, believes that homosexuality, for instance, is a biological determination and not a âchoice,â but itâs interesting to read that statement and wonder about what mainstream America considers âdeviantâ — how different are fetishists from superheroes? Morrison isnât interested in exploring that aspect of the book all that much, because itâs been done before (by them, as well as others), but itâs still there, subtextually. [Given that Morrison came out as non-binary, this aspect of the saga can be looked at in a new way, but I’m not doing that here.] Shelly looks at her first book, Body Thunder, which has as its subtitle: âHow I Turned My Body Into a Living Weapon to Beat the 21st Century Blues.â It appears that she turned to extreme sports (sheâs jumping out of an airplane on the cover) and then superheroing. This is a woman for whom transformation has become a drug, and itâs all she does. Can we really consider another transformation something that brings change when it comes to Shelly? If your natural state is change, whatâs one more? The tragedy of Shelly, unlike the tragedies that beset the other team members, is that she doesnât really exist anymore. The others have transformed themselves once and become something new. But Shelly has transformed so often that thereâs nothing left. Yet, her passing is noted more often than the others, despite that fact.
The others, of course, have all gone through their own transformations. Jackie Pemberton has even gotten a facelift. They are all desperate to belong to something, and in the DCU, super-groups take the place of churches, fraternities, Masonic lodges, and knitting circles. They may appear pathetic, but Morrison doesnât poke fun at them — they realize the human need to belong, and is sympathetic to that. The transformations they have gone through give them the trappings of heroism, but, of course, donât make them heroes. Greg Saunders remains the rock at the center of the group, streadfastly tracking a monster he last fought 130 years before.
With transformation, of course, comes the notion of heroism that Morrison wants to explore throughout the series. If youâre going to make yourself into a superhero, it would help if you did something heroic. Thatâs why these people come to Arizona and fight the Miracle Mesa Monster. Morrison makes it clear, however, that itâs far more difficult to be a hero than just dressing like one. The Seven Soldiers donât do much, as even their triumph over the giant spider is a trap. However, their failure means that the seven replacementsâ struggles to become heroes is highlighted — Zatanna is the only one comfortable with being a superhero, but even she needs to learn something. They have to be heroes even though theyâre not exactly sure what theyâre fighting against — the nature of their mission being that they canât even know theyâre a team. So Morrison shows us heroes as failures so we can appreciate more when the new heroes succeed.
So why is this the best issue of the epic? Well, J. H. Williams III on art certainly helps. Williams is a true artist, changing styles to match the tone of the book, from a futuristic New York to a rough, hard-bitten Arizona desert to an ethereal Slaughter Swamp. He does a wonderful job setting Morrisonâs mood. Itâs not really the fault of the artists who follow him on the mini-series, but Williams sets such a high standard that we canât help but be disappointed with what follows.
However, thatâs not the only reason. Morrison is very good at setting things up, and thatâs what this issue is all about. Yes, it tells a complete story, in that we find out what happens to the six members of Greg Saundersâ team, and that doesnât hurt, but it also promises a great deal more, information we learn as the mini-series unfold. Morrison, unfortunately, canât stop throwing bits of information into their work, and when they should be wrapping things up, they’re still being too enigmatic. We appreciate the foreshadowing in this issue, because we know there is a lot to come, but as the end comes closer, we donât want new mysteries introduced, and in Seven Soldiers #1, as weâll see, we get a lot of questions to go along with our answers. Knowing that Morrison is allowing DC to run with these characters doesnât change the fact that this saga ought to have a proper ending, as it has a proper beginning. Beginnings are always full of hope, anyway, and Morrison is one of the best in the business at writing things that make us anticipate greater things. Sometimes they manage to deliver, as well.
So thatâs Seven Soldiers #0. It contains a lot of foreshadowing but tells a compelling story. It contains themes that will re-occur time and again throughout the 29 issues that follow it. Itâs a marvelously complex piece of comics literature that is also easily understood. No wonder everyone got excited about the epic!
Some other sources: Rich Johnston has some good thoughts on the issue (you have to scroll down); thereâs also an annotation up, but surprisingly, itâs not very thorough, which makes me think I might have to do some notes for this issue in the future (but thatâs a long way off). Jog and Marc Singer, who are a lot smarter than I am, have their own thoughts as well. If, you know, youâre interested. If anyone else has any good links about this issue, let me know and Iâll edit them in. [UPDATE:] Patrick has some very good thoughts on the issue, as he reminded me in the comments. I saw the link in a previous post and forgot about it. Itâs very good. Iâd search for them, but there are only 24 hours in a day, which is why I need you guys to point them out! And, of course, feel free to offer your own interpretation of the issue in the comments. Thatâs why blogs are cool, after all — interaction!
Next: The Shining Knight!
I might trust a SollyâŠbut Iâll never trust a Ludlow!!!
When I first did this, I completely missed that he was a Ludlow. I should have, but I didn’t! I assume Morrison was linking him to Robinson’s Starman, because they would have done something like that, of course!